Game-Based NeuroFitness - Blending Balance, Gait, Visuomotor, and Cognitive Training
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Game-Based NeuroFitness - Blending Balance Gait Visuomotor & Cognitive Training
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Welcome and slides
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The Physical Space and the Cognitive Space
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Multicomponent Dual-Task (DT) Exercise Program Using Interactive Computer Games
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Assessment
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Examples of Common Computer Games Used in DT Training
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Dual-Task Balance-Cognitive Assessment and Treatment Blending Balance, Visuomotor, and Cognitive Activities
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Measuring Core Balance Performance
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Feedback